Mass Effect Andromeda Receives Patch And May Receive Fix For Animation
Information on the Mass Effect Patch can be found below the original source can be found HERE
Bioware have released this patch and it fixes a fair few problems that have arisen in the last few days with game coming in for a fair bit of criticism. Bioware has also implied that improvements to the much criticised facial animations may also be on the way. Although this patch does improve many cinematics, character interactions and conversations the facial animations will have to wait and when lead designer Ian Frazer was asked about this issue he responded: “We’re looking at patching lots of issues and want to strongly support the game moving forward. I can’t say more just yet.”
At Least Bioware are well aware of the issues and are reacting to try and fix them.
Patch 1.04
Singleplayer
- Fixed an issue whereby players were unable to land on Ark Natanus
- Fixed an issue whereby the game loaded to a black screen or ran as a background process when Corsair Utility Engine or similar programs were running
Multiplayer
- Fixed an issue causing players to stop hearing their character’s audio and start hearing another player’s instead
- Fixed an issue causing the game to crash when using the Human Male Soldier and F key
Early Access Patch
General
- Overall performance improvements
- Fixed an issue with the title only accepting input from the last controller synced when two controllers are assigned to the same profile
- Fixed various collision issues
- Fixed a few rare audio issues
Singleplayer
- Improvements to many cinematics, conversations, and other character interactions
- Improved quest rewards
- Fixed an issue whereby a door could become jammed in mission 5
- Fixed issues with objective markers not appearing correctly
- Minor performance improvements after some Tempest transitions
- Fixed an issue whereby the combat music was not functioning as designed
- Fixed some minor quest-related issues
- Fixed a small cinematic issue during the Drack loyalty quest
- Minor balancing change to the “Remove the Heart” quest
- Improvements to quest tracking and waypoints
Multiplayer
- Improvements to Strike Teams UI screens
- Additional multiplayer tutorials implemented
- Balance changes to guns, reward packs, and objectives scoring
- Improved appearance of character portraits
- Added new artwork for MP characters, armor, and challenges in menus and codex entries